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<channel>
	<title>Project Natal Xbox 360 Blog</title>
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	<link>http://prnatal.com/blog</link>
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	<lastBuildDate>Fri, 20 Nov 2009 21:24:59 +0000</lastBuildDate>
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		<title>Info Leakage about Natal Release Date and Official Microsoft refutation.</title>
		<link>http://prnatal.com/blog/?p=568</link>
		<comments>http://prnatal.com/blog/?p=568#comments</comments>
		<pubDate>Fri, 20 Nov 2009 21:21:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal News]]></category>
		<category><![CDATA[Natal Price]]></category>
		<category><![CDATA[Natal Release Date]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=568</guid>
		<description><![CDATA[


On November 11, 2009 MCV reported some details of behind-closed-doors conference between Microsoft and UK game developers. 
Here&#8217;s their info:
1. Natal will be released in November 2010.
2. Natal will cost below 80$. It may even cost as low as 50$.
3. 5 million devices are scheduled for production up to release date. 
Yep, that&#8217;s a really [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/blog/mcv_logo.jpg" alt="MCV Logo" name="MCV Logo" height="40px" width="96px">
</div>
<p>On November 11, 2009 MCV <a href="http://www.mcvuk.com/news/36466/Natal-launch-details-leak-from-secret-Microsoft-tour"><strong>reported</strong></a> some details of behind-closed-doors conference between Microsoft and UK game developers. </p>
<p>Here&#8217;s their info:</p>
<p>1. <strong>Natal</strong> will be released in <b>November 2010</b>.</p>
<p>2. <strong>Nata</strong>l will cost below <b>80$</b>. It may even cost as low as <b>50$</b>.</p>
<p>3. <strong>5 million devices</strong> are scheduled for production up to release date. </p>
<p>Yep, that&#8217;s a really good news about Natal price. However&#8230;</p>
<div class="imageright">
<img src="http://prnatal.com/images/news/microsoft_logo.jpg" alt="Microsoft Logo" name="Microsoft Logo" height="71px" width="71px">
</div>
<p>However, on November 17, 2009 Microsoft <a href="http://www.eurogamer.net/articles/microsoft-dismisses-natal-rumours"><strong>officially refuted</strong></a> this info:</p>
<blockquote><p><font size="-1">Asked if reports on pricing and shipments for its motion control technology were correct, Xbox UK boss Neil Thompson replied: </p>
<p>&#8220;<strong>No. They weren&#8217;t accurate, they were rumours.</strong> I&#8217;ve got nothing more to say about it&#8230; We&#8217;re still very much in the baking on Natal and there&#8217;s a lot of things to get decided on it.&#8221;</font></p></blockquote>
<p>So should we trust MCV info or not? I think we should. But only approximately. <img src='http://prnatal.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  After all, Natal release date strongly depends on game developers. Whether they manage to create high-quality Natal games before November 2010 or not. </p>
<p>And device price depends on the number of Natal game titles as well. More good games will mean greater price for Natal device &#8211; that&#8217;s normal. Yeah, and price is not constant. It can be 150$ at release date and fall to 80$ three months later. </p>
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]]></content:encoded>
			<wfw:commentRss>http://prnatal.com/blog/?feed=rss2&amp;p=568</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Ubisoft: Natal Release Date &#8211; 2010.</title>
		<link>http://prnatal.com/blog/?p=555</link>
		<comments>http://prnatal.com/blog/?p=555#comments</comments>
		<pubDate>Fri, 20 Nov 2009 21:12:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal Release Date]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=555</guid>
		<description><![CDATA[


At the beginning of November 2009 Ubisoft held a conference about its earnings and future strategies. And they were talking about Natal as well. The most interesting phrase was: 
We will also be ready with some very nice innovations when Natal and Motion Controller are launched on the Xbox 360 and PS3 next year.

Well, one [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/blog/ubisoft_logo.jpg" alt="Ubisoft Logo" name="Ubisoft Logo" width="125px" height="104px" >
</div>
<p>At the beginning of November 2009 <strong>Ubisoft</strong> held a conference about its earnings and future strategies. And they were talking about <strong>Natal</strong> as well. The most interesting phrase was: </p>
<blockquote><p><font size="-1">We will also be ready with some very nice innovations when <b>Natal</b> and Motion Controller are launched on the Xbox 360 and PS3 <b>next year.</b><br />
</font></p></blockquote>
<p>Well, one more proof for us about <strong>Natal release in 2010. </strong></p>
<p>What else did they say? Well, they confirmed they are working on some Natal titles. And they are satisfied with precision of Natal device:</p>
<blockquote><p><font size="-1">You ask whether it will be more precise on Natal and on PS3 and I believe Natal we are quite satisfied by the level of precision we can get and we think it can be very good for the games.<br />
</font>
</p></blockquote>
<p>Thanks to Joystiq for this <a href="http://www.joystiq.com/2009/11/04/ubisoft-talks-dancing-fitness-and-party-games-on-natal-ps3-mot/">news</a>.</p>
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			<wfw:commentRss>http://prnatal.com/blog/?feed=rss2&amp;p=555</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Nintendo is firmly against Natal-like technology</title>
		<link>http://prnatal.com/blog/?p=413</link>
		<comments>http://prnatal.com/blog/?p=413#comments</comments>
		<pubDate>Sun, 25 Oct 2009 20:56:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[OPINIONS]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=413</guid>
		<description><![CDATA[


Nintendo boss, Shigeru Miyamoto, gave a long interview to Popular Mechanics. What does it have to do with Natal? One important thing. Nintendo is not going to introduce anything Natal-like, they are going to upgrade their Wii controllers:




With both the Wii remote itself and Wii Motion Plus, what we&#8217;ve been able to do is introduce [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/blog/nintendo_logo.jpg" alt="Nintendo Logo" name="Nintendo Logo" width="126px" height="93px" >
</div>
<p>Nintendo boss, Shigeru Miyamoto, gave a long interview to <a href="http://www.popularmechanics.com/technology/industry/4334387.html"><strong>Popular Mechanics</strong></a>. What does it have to do with Natal? One important thing. Nintendo is not going to introduce anything Natal-like, they are going to upgrade their Wii controllers:</p>
<div class="imageleft">
<img src="http://prnatal.com/images/blog/shigeru_miyamoto.jpg" alt="Shigeru Miyamoto" name="Shigeru Miyamoto" width="105px" height="108px" >
</div>
<p><font size="-1"><br />
With both the Wii remote itself and Wii Motion Plus, what we&#8217;ve been able to do is introduce an interface that is both I think appealing and at the right price for a broad audience. And while we don&#8217;t have any concrete plans for what we&#8217;ll be doing with hardware in the future, what I can say is that, my guess is that because we found this interface to be so interesting, I think it would be likely that we would try to make that same functionality perhaps more compact and perhaps even more cost-efficient.<br />
</font></p>
<p>Do they simply underestimate Natal technology? Or do they know more than Microsoft about difficulties with gesture-based controllers? </p>
<p>Let&#8217;s not forget, guys, Nintendo was the first to revolutionize controllers. So I would respect their opinion and scepticism about Natal. </p>
<p>I still hope, though, that they simply underestimate Natal. )</p>
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			<wfw:commentRss>http://prnatal.com/blog/?feed=rss2&amp;p=413</wfw:commentRss>
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		</item>
		<item>
		<title>Fable 3 will support Natal</title>
		<link>http://prnatal.com/blog/?p=408</link>
		<comments>http://prnatal.com/blog/?p=408#comments</comments>
		<pubDate>Sun, 25 Oct 2009 20:28:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=408</guid>
		<description><![CDATA[


Ok, Peter Molyneux said that during his BAFTA Annual Video Games Lecture, that Fable 3 will definitely support Natal:

As a sign off, Peter confirmed that some Project Natal aspects will be supported in Fable III. How this will be done Peter wouldn’t confirm, but he did promise something will be implemented as he thought it [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/blog/peter_molyneux.jpg" alt="Peter Molyneux" name="Peter Molyneux" width="128px" height="103px" >
</div>
<p>Ok, Peter Molyneux said that during his BAFTA Annual Video Games <a href="http://shfts.com/?p=1422"><strong>Lecture</strong></a>, that Fable 3 will definitely support Natal:</p>
<p><font size="-1"></p>
<blockquote><p>As a sign off, Peter confirmed that some Project Natal aspects will be supported in Fable III. How this will be done Peter wouldn’t confirm, but he did promise something will be implemented as he thought it would be ‘stupid not to’.</p>
<p>[Is Project Natal in danger of alienating the existing core audience of games?] </p>
<p>Peter bristled at this question a little and explained that Project Natal should not be regarded as a replacement to traditional controller based gaming. It should be regarded instead as additive.
</p></blockquote>
<p></font></p>
<p>The second part is more interesting. It means Peter is not going to leave traditional controllers behind. Natal will be not a revolution, but a nice cute addition to traditional gamepad playing.</p>
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			<wfw:commentRss>http://prnatal.com/blog/?feed=rss2&amp;p=408</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Is Canesta a &#8220;Deadly&#8221; Rival to Microsoft Natal?</title>
		<link>http://prnatal.com/blog/?p=324</link>
		<comments>http://prnatal.com/blog/?p=324#comments</comments>
		<pubDate>Fri, 23 Oct 2009 07:12:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=324</guid>
		<description><![CDATA[


Canesta&#8230; Who is this Canesta? And what is all the fuss about it regarding Microsoft Natal Project?
The thing is Canesta Company is developing a technology similar to Microsoft Natal Project.
And the recent news is it raised (got its hands on) 16 million USD. And they are using this money to put their device on shop [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/blog/canesta_2.jpg" alt="Canesta Logo" name="Canesta Logo" width="218px" height="163px" >
</div>
<p>Canesta&#8230; Who is this <a href="http://canesta.com/"><strong>Canesta</strong></a>? And what is all the fuss about it regarding Microsoft Natal Project?</p>
<p>The thing is Canesta Company is developing a technology similar to Microsoft Natal Project.</p>
<p>And the recent news is it <a href="http://canesta.com/corporate/press-releases/102109"><strong>raised</strong></a> (<em>got its hands on</em>) 16 million USD. And they are using this money to put their device on shop shelves already <a href="http://venturebeat.com/2009/10/21/canesta-raises-16m-for-chips-that-sense-3-d-motion/"><strong>in late 2010</strong></a>:</p>
<p><font size="-1"></p>
<blockquote><p>Spare said the new money will help the company move into full-scale production of its chips, which could be used in systems <strong>in the fall of 2010</strong>.
</p></blockquote>
<p></font></p>
<table class="imagecenter">
<tr>
<td>
<img src="http://prnatal.com/images/blog/canesta_scheme.jpg" alt="Canesta Scheme" name="Canesta Scheme" width="361px" height="217px" >
</td>
</tr>
</table>
<p>Will Canesta beat Natal? Who knows. <img src='http://prnatal.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Canesta claims their device will be <strong>really cheap</strong>. And it&#8217;s most likely true as they are going to use their technology to replace TV remote controls, so that can&#8217;t be too expensive. </p>
<p>However, their current tech demos reveal only <strong>the simplest hand-gesture recognition</strong>, not full-body tracking. Besides, Microsoft claims that their <strong>innovative software</strong> is a key element of Natal technology. And Canesta hardly possesses anything like that.</p>
<p>Watch a couple of Canesta videos below and decide for yourself.</p>
<p align="center"><strong>Tech Demo Video:</strong></p>
<table class="imagecenter">
<tr>
<td>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/mDA8g_nIAU8&#038;hl=ru&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/mDA8g_nIAU8&#038;hl=ru&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
</td>
</tr>
</table>
<p align="center"><strong>Promo Video:</strong></p>
<table class="imagecenter">
<tr>
<td>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/uR27dPHI7dQ&#038;hl=ru&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uR27dPHI7dQ&#038;hl=ru&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
</td>
</tr>
</table>
<p>Please, share your opinion in comments.</p>
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			<wfw:commentRss>http://prnatal.com/blog/?feed=rss2&amp;p=324</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Michael Pachter&#8217;s Weird &#8220;Prophecy&#8221;: Natal for 50$</title>
		<link>http://prnatal.com/blog/?p=279</link>
		<comments>http://prnatal.com/blog/?p=279#comments</comments>
		<pubDate>Mon, 19 Oct 2009 04:28:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[OPINIONS]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal Price]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=279</guid>
		<description><![CDATA[


Michael Pachter, game industry analyst, suggested, that Natal would cost 50$:

I think that Natal will cost $50, as it only really involves a camera (a three-lensed camera, but a camera nonetheless).

Well, I&#8217;m almost sure that he&#8217;s wrong. And it&#8217;s not just common marketing sense:
Natal device gives second breath to Xbox 360, why sell it a [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/blog/michael_pachter.jpg" alt="Michael Pachter" name="Michael Pachter" width="134px" height="91px" >
</div>
<p>Michael Pachter, game industry analyst, <a href="http://www.industrygamers.com/galleries/pachters-podium-natal-just-50-will-outsell-playstation-motion/2/"><strong>suggested</strong></a>, that Natal would cost 50$:</p>
<p><font size="-1"></p>
<blockquote><p>I think that Natal will cost $50, as it only really involves a camera (a three-lensed camera, but a camera nonetheless).</p></blockquote>
<p></font></p>
<p>Well, I&#8217;m almost sure that he&#8217;s wrong. And it&#8217;s not just common marketing sense:</p>
<p><em>Natal device gives second breath to Xbox 360, why sell it a price of a cheap accessory?</em></p>
<p>It&#8217;s also about official claims. Robbie Bach, president of Microsoft&#8217;s entertainment division, <a href="http://weblogs.variety.com/the_cut_scene/2009/10/want-project-natal-it-may-cost-you.html"><strong>said</strong></a> earlier:</p>
<p><font size="-1"></p>
<blockquote><p>Relative to Natal, we&#8217;ll see how the pricing cost works out. But people should except that it will go through the usual price curve.
</p></blockquote>
<p></font></p>
<p>And the &#8220;usual price curve&#8221; hardly starts at 50$. )</p>
<p>I asked Michael Pachter about his reasons for such a prediction, he didn&#8217;t answer. Well, may be he&#8217;s too busy predicting something else.</p>
<p>And what do you, guys, think? Please, share your opinion in comments )</p>
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			<wfw:commentRss>http://prnatal.com/blog/?feed=rss2&amp;p=279</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Milo Video: real gameplay or just a dream?</title>
		<link>http://prnatal.com/blog/?p=265</link>
		<comments>http://prnatal.com/blog/?p=265#comments</comments>
		<pubDate>Mon, 19 Oct 2009 04:06:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Natal Gameplay]]></category>
		<category><![CDATA[VIDEO:]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal Video]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=265</guid>
		<description><![CDATA[


Ok, I know, this Milo video has been circulating in the net for about 4 months or so. Still, I suppose, it should be added to this site anyway.
And in case you were living in the mountains for the last half a year without any access to Internet&#8230;  The video is supposed to demonstrate [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/blog/milo.jpg" alt="Project Natal Milo Video" name="Project Natal Milo Video" width="137px" height="77px" >
</div>
<p>Ok, I know, this Milo video has been circulating in the net for about 4 months or so. Still, I suppose, it should be added to this site anyway.</p>
<p>And in case you were living in the mountains for the last half a year without any access to Internet&#8230;  The video is supposed to demonstrate how Natal device can interact with a player: <em>recognize and identify his movements, understand his voice and answer his questions. </em></p>
<div class="imageright">
<img src="http://prnatal.com/images/blog/peter_molyneux.jpg" alt="Peter Molyneux" name="Peter Molyneux" width="128px" height="103px" >
</div>
<p>But let us be true, Project Natal is far from that at the moment. So consider this video as Peter Molyneux&#8217;s  Natal vision and dream.</p>
<p>Proofs that Milo video is staged:</p>
<p>1. <a href="http://news.cnet.com/8301-17938_105-10254684-1.html?tag=mncol;title"><strong>Cnet</strong></a>:</p>
<p><font size="-1"></p>
<blockquote><p>Talking to several people who got a chance to try out talking to Milo in person behind closed doors, the responses were uniformly disappointed, describing the supposedly realistic Milo similar to a Tamagotchi virtual pet, with only very basic interactivity.</p></blockquote>
<p></font></p>
<p>2. <a href="http://www.gametrailers.com/video/episode-60-invisible-walls/51228"><strong>GameTrailers</strong></a> (watch video from 3:55):</p>
<p><font size="-1"></p>
<blockquote><p>There is, there is someone behind a curtain controlling Milo. All I’m going to say about Milo is that its not legit.There were a lot of smoke and mirrors going on there, not the case with the ball demo and the other stuff but with Milo there was definitely a little bit of deception going on.
</p></blockquote>
<p></font></p>
<p>Well, but anyway Milo project is definitely exciting and ambitious. Let&#8217;s hope they would make it right. Enjoy the video and share your opinion in comments )</p>
<p><table class="imagecenter">
<tr>
<td>
<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/KWZjb46uzbk&#038;hl=ru&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/KWZjb46uzbk&#038;hl=ru&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>
</td>
</tr>
</table>
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			<wfw:commentRss>http://prnatal.com/blog/?feed=rss2&amp;p=265</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Phil Spencer Interview about Natal</title>
		<link>http://prnatal.com/blog/?p=251</link>
		<comments>http://prnatal.com/blog/?p=251#comments</comments>
		<pubDate>Thu, 15 Oct 2009 14:42:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal News]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=251</guid>
		<description><![CDATA[


Phil Spencer gave a really long interview to Joystiq. 
Heh, so many words and so few new info on Natal. 
Ok, here are important bits of facts from this interview:

Most of Microsoft Game Studio developers are seriously experimenting with Natal.
There are no games with Natal in the world yet. But everyone is experimenting with it.
Rare [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/blog/phil-spencer.jpg" alt="Phil Spencer" name="Phil Spencer" height="120px" width="120px">
</div>
<p>Phil Spencer gave <a href="http://www.joystiq.com/2009/10/14/interview-microsoft-game-studios-phil-spencer/1#c22350613"><strong>a really long interview</strong></a> to <strong>Joystiq</strong>. </p>
<p>Heh, so many words and so few new info on Natal. </p>
<p>Ok, here are important bits of facts from this interview:</p>
<ul>
<li>Most of <strong>Microsoft Game Studio</strong> developers are <strong>seriously experimenting</strong> with Natal.</li>
<li>There are <strong>no games with Natal</strong> in the world <strong>yet</strong>. But everyone is experimenting with it.</li>
<li><strong>Rare</strong> is <strong>working hard</strong> on Natal projects.</li>
<li>Natal will be <strong>fully compatible</strong> with <strong>XBox 360</strong>.</li>
</ul>
<p>Well, nothing new. But as additional confirmation to previous news, it&#8217;s ok )</p>
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]]></content:encoded>
			<wfw:commentRss>http://prnatal.com/blog/?feed=rss2&amp;p=251</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Nintendo is sceptical about Natal</title>
		<link>http://prnatal.com/blog/?p=215</link>
		<comments>http://prnatal.com/blog/?p=215#comments</comments>
		<pubDate>Sun, 11 Oct 2009 17:39:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[OPINIONS]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal News]]></category>
		<category><![CDATA[Natal Video]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=215</guid>
		<description><![CDATA[


Okey, guys, let&#8217;s add some bits of scepticism to our Natal vision. Satoru Iwata, Nintendo President, doesn&#8217;t look to be afraid of Natal appearance.
Satoru Iwata told Financial Times his company had made experimental games controlled by camera-based sensors, but got better results with the accelerometers it eventually chose to use for its Wii console. And [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/blog/satoru_iwata.jpg" alt="Satoru Iwata" name="Satoru Iwata" width="111px" height="129px" >
</div>
<p>Okey, guys, let&#8217;s add some bits of scepticism to our Natal vision. Satoru Iwata, Nintendo President, doesn&#8217;t look to be afraid of Natal appearance.</p>
<p>Satoru Iwata <a href="http://www.ft.com/cms/s/0/dfcdde86-513e-11de-84c3-00144feabdc0.html?nclick_check=1"><strong>told Financial Times</strong></a> his company had made experimental games controlled by camera-based sensors, but got better results with the accelerometers it eventually chose to use for its Wii console. And added:</p>
<p><font size="-1"></p>
<blockquote><p>Until they say when they’re releasing it, how much it costs and what software it comes with, we won’t know whether that is the route we should have taken. However . . . I think they couldn’t choose to release exactly the same thing.</p></blockquote>
<p></font></p>
<p>Ok, and here goes the video where <strong>Natal is bugging horribly</strong>. The source is said to be Gamespot so it&#8217;s hardly a fake.</p>
<table class="imagecenter">
<tr>
<td>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/YmY0JNRIPOU&#038;hl=ru&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/YmY0JNRIPOU&#038;hl=ru&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
</td>
</tr>
</table>
<p>If you know something about this video, please tell me in comments )</p>
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]]></content:encoded>
			<wfw:commentRss>http://prnatal.com/blog/?feed=rss2&amp;p=215</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Epic&#8217;s Vice President supports Natal</title>
		<link>http://prnatal.com/blog/?p=197</link>
		<comments>http://prnatal.com/blog/?p=197#comments</comments>
		<pubDate>Sat, 10 Oct 2009 18:52:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[OPINIONS]]></category>
		<category><![CDATA[Natal Microsoft]]></category>
		<category><![CDATA[Natal News]]></category>
		<category><![CDATA[Natal XBox]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://prnatal.com/blog/?p=197</guid>
		<description><![CDATA[


Epic Games&#8217; Vice President, Mark Rein, gave interview regarding Natal to official XBox 360 magazine. 
Two interesting facts out of it:
1. Natal Ricochet demo was made with Unreal Engine 3. 
Moreover, Epic is going to implement Natal support into this Engine. So developers, using Unreal Engine 3, could naturally include Natal support in their games. [...]]]></description>
			<content:encoded><![CDATA[<div class="imageright">
<img src="http://prnatal.com/images/opinions/epic.jpg" alt="Epic Logo" name="Epic Logo" width="111px" height="129px" >
</div>
<p>Epic Games&#8217; Vice President, Mark Rein, gave <a href="http://www.oxm.co.uk/article.php?id=14296"><strong>interview</strong></a> regarding Natal to official XBox 360 magazine. </p>
<p>Two interesting facts out of it:</p>
<p>1. <strong>Natal Ricochet</strong> demo was made with <strong>Unreal Engine 3</strong>. </p>
<p>Moreover, Epic is going <strong>to implement Natal support into this Engine</strong>. So developers, using Unreal Engine 3, could naturally include Natal support in their games. </p>
<div class="imageleft">
<img src="http://prnatal.com/images/blog/epic_mark_rein.jpg" alt="Mark Rein" name="Mark Rein" width="84px" height="117px" >
</div>
<p><font size="-1"><br />
So the nice thing is, we are going to work with Microsoft to make that available to Unreal Engine licensees who want to make Natal games. So, if you want to make a game on Natal, you want to get a big headstart and use the same tech as Microsoft, come talk to me. We are the unofficial engine of Natal, or maybe the official, I don&#8217;t know.<br />
</font></p>
<p>2. Epic will <strong>implement</strong> some support of <strong>Natal</strong> into <strong>all of its future titles</strong>:</p>
<p><font size="-1"></p>
<blockquote><p>I have no idea what we&#8217;re going to do from a game standpoint, but from an engine standpoint, it&#8217;s definitely cool stuff and we will support it. I think any future Xbox games we make will have some Natal support.
</p></blockquote>
<p></font></p>
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